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After continuously trying to approve my Unity app on app store. I was finally able to do it in just 6 months. Thanks to the 'robust and fast' process of Apple.

If only Android could learn from from them. They took only an hour.

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  • 2
    @dontbeevil Had the apple vetting process actually worked I might've been inclined to agree with you. But it's an absolutely horrible process riddled with bugs and Apple employees too stupid to take a sh*'t.
  • 0
    @dontbeevil hmm, I must say, I find more junk games at Appstore than at Google Play. I'm talking about all the gazillion cool games named "Very Drive Car" containing one screenshot of some sports car and another of a random shark.
    So, I would very much see what they are removing since they keep such an abundance of utter crap.
  • 0
    Idk what your app is like but my initial approval took about a week and updates taking between 6hrs and 1 day.
  • 0
    @dontbeevil it's not about the approval time its all the other shit like debugging, random crashes without any log and you have to Google everything up about what's going on.

    Plus you know how I got my app approved? I just put a check that is the person using this app is in U.S.A don't log him in. Hence, that tester couldn't get in and he assumed it's not for U.S.A, thus approving it.
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